This script simply preloads a given list of images. This can be used to load a number of images into the browser's memory so that future pages may load faster. The preloader runs after the rest of the page has loaded so that the load time for the page isn't affected. Images can have any file name and be located anywhere (as long as that location has a valid url). There's no limit on the number of images.
( Javascript 1.1 | JScript 2.0 | ECMAScript 1.0 ) & DOM 0
Posted.
Fixed 'preloadImage' not defined bug.
This script is released under a Creative Commons License.